tale-o-modifications-3-ly-grey-1

Tale of modifications #3 or Grey

If I ask you to name modifications on the engine Source\GoldSource, then, I’m almost sure that one of the first on the list will be Cry of Fear And Nightmare House 2. Our modification today is Grey – a worthy candidate to become on one row along with two already listed mods. Of course it is not for me to decide, but still I will try to convince you of this.

And as if at the command of fate, I will once again begin my review with the history of modification and team. Leader Depressick TeamPeter «Ashkandi«Ifju (Peter ifju) played on his old PlayStation in the first two parts Silent Hill, When the idea came to his mind to create this modification and dial a team … True, not immediately. Initially Ashkandi developed a small half -hour modification for GoldSRC, telling about the wandering of the father of the protagonist in the hospital Suzan Cross (Suzanne Cross). He liked to work in this direction and he instantly sat down to modify what he did. However, the result was still early to call a good modification, although thanks to this experience Peter gained the necessary skills for further creation Grey. He worked for a year or two creating his new project, after which a code that can be thanked for the appearance of new enemies, new weapons and a new graphic interface joined him. After, Ashkandi And he did not have time to turn around, as a modeller, an animator and actor of voice acting appeared in the team. It was decided to create a team from such an influx of people to the project – Depressick Team. So they worked for three and a half years to release the same Grey.

Plot. We have to play for a guy by name Gray, who woke up in the toilet of a local eatery and found that all the streets were empty, tons of garbage were scattered everywhere, and even the laws of physics were violated in places. Already in the first minutes of the game Gray decides that the only safe place for him is his house, where he decides to go.
I will not run further into the plot, but I will say that as you pass, you will notice the great influence of the universe Silent Hill to the modification, which also affected the plot. The ending seemed to me somewhat sharp, but as unpredictable absurd as in any Silent Hill. Meanwhile, there are two endings in fashion, but I managed to see only one.

Atmosphere. It is impossible not https://mindepositcasino.co.uk/3-minimum-deposit-casino-uk/ to single out this aspect of modification as a separate point, because we are still talking about Horror-Survival. I will say this, the atmosphere is present here and Grey No wonder they gave the second name in the community, like «Cry of Fear on Source«. In fact, a comparison with COF Even more than successful, because the development of the atmosphere in both modifications is similar. However, I myself and several more people noticed that Grey It turned out still worse COF, Perhaps, due to more advanced graphic engine technologies Source And, of course, skills Depressick Team. True, if you still compare the atmosphere with Silent Hill, That Grey This is a children’s cartoon about a rabbit jumping on a lawn. I can’t also note that the design is still very suitable for the horror and not without its innovations, although some may seem that in most locations there are sharply lacking details, but the atmosphere of “void” should pursue the player as planned by the authors, so this effect has a place to be.

Gameplay. Game mechanics Grey at the same time similar and is not a typical Half-Life. It looks like its scheme “in places of action, in places puzzles with riddles”, but the differences immediately begin. The first part of the scheme is brought to such a hardcore even at the minimum level of complexity that the language does not turn to name the modification genre otherwise than than survival. By the way, at one moment of passage, I could not resist putting God mod And he was pleasantly surprised that the usual cheats in Grey Do not work. Speaking about the second part of the scheme, then in many ways it is built on the player’s attentiveness. When passing, I myself ran into a couple of “dead end” moments, but they all decided with more careful attention to the details.

They abandoned the usual choice of the level of complexity, but still introduced their own system, consisting of two difficulties – Normal And Hard. And in this case, we can say that the differences between the difficulties are very significant and do not affect only the amount of damage received from monsters. To create a difficulty level Hard, The team remade each level, adding opponents, reducing the number of supplies, changing the design of the levels and the plot. Exactly so, depending on the level of complexity, some details of the plot will vary, which will make the mod at least twice, to realize the complete picture of what is happening. In this way there is a game option «Testing«, In which you need to show ingenuity when solving absolutely atypical puzzles, as well as»Bonus map«, Which can be opened by collecting throughout the game Dolls of Anniths. In fact, I never managed to find out what kind of bonus level it is, but it is somehow connected with Haunted House 2.

As for the arsenal of our player, he also acquired a number of innovations. Guys from Depressick Team prepared for us nine completely new guns, no borrowings from Half-Life or other modifications. Some tools also look very psychedelic, such as, for example, Electricity, which works from batteries. I myself, however, found only seven guns during the passage, except Portable first -aid kit (I don’t even know if it is worth counting it, but it seems necessary), but Peter He shared with me information that the ninth trunk is secret and its find will fall only on very attentive and curious players.

Duration. Perhaps this is a serious minus of the entire project. Passing at the level Normal I took me about 90 minutes and I still can’t decide if I was tired of whether I am a mod during this time or I wanted. As the game, I had enough “dead end” moments, as I said that I made me boot more than once and look for a more cunning way to kill opponents or go back in search of answers to how to go through certain points in the locations. But if you still make a choice, I will say that I did not have enough this and I would like to re-ask some moments that I have not noticed at the first passage.

Result. As I said at the very beginning, we have a very serious project that is worthy to pass it. If my words still have not convinced you, then maybe the fact that in two days he was downloaded more than 30,000 times more to affect you in choosing a toy for the evening. I myself would appreciate the modification for very strong «Booking«And I would recommend to his friends, as well as if the idea of the fashion continues with the team, he would have waited with pleasure. Meanwhile, the team is actively trying to fix all the bugs, because yesterday version 1 came out.1, which made amendments to the balance and corrected a couple of errors.

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